Plants vs zombies: The plant savior BETA Wiki

Welcome to the !

Welcome to Plants vs zombies: The plant savior BETA wiki! Me and my twin hope that after years we can save and remaster Plants vs zombies with Popcap! EA was ruining it, but we can help the recreation!

This is unfinished... Please don't come yet.

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 Setting 

At the beginning, a savior rises in Cancellia. The savior is a peashooter. He needs to find many plants around his mission while a zombie gang tries to be masters! Join Peter the peashooter and Torch the fume-shroom at the plants, Scooter the foot soldier and Arm the crossbow zombie at the zombies! Prepare for a long story!

Gameplay

Plants vs zombies The plant savior is a Third-person shooter, Similar to Plants vs zombies Garden warfare and Battle for neighborville. Gameplay has many changes like INSANELY much characters, many new plant and zombie classes, with many returning gamemodes but not everyone like Gardens and Graveyards. Also there will be new gamemodes like Over the hole.

Unlike the other pvz shooters, all characters have voicelines, no variants and visuals. Both variants and costumes will return as other characters with different weapons and abilities. You cannot be the same character as other people. There will also be many maps, but you start with 5 of them. You can play the game without Internet, but you need Internet for Multiplayer features.

There will be a PVP area similar to Backyard battleground and Giddy park, which will also return. The area is called Cancellia, a new whole region to explore. There will be 200+ player lobbies, many activities like Battle zone and Flag of power.

A new Storymode will be added, which contains 60 chapters. Find out more at Story | Plants vs zombies: The plant savior BETA Wiki | Fandom.

Both Plants and zombies will have a base area with many features you can do with friends similar to Dave manor and Zomboss HQ. It contains Multiplayer portal, Changing booth, Team switch, Promotions, XP trainer, Target range, Rux with everything as a shop. Rux is having a Daily reward calendar, Daily deals similar to some Mobile games, Sticker packs for coins, Special bundles for Rainbow stars, and the Reward o-tron for stars.

 Modes 

Most of the modes will return to PvZ TPS, including new ones.


 * World Battleground: A big area you can explore with many other players. The huge Cancellia, Giddy park and Pvz GW2 backyard. Many minions and turrets will spawn the more players is in PVP area. You may already know what to do here, but it's important that it is unlocked when completing all 60 chapters otherwise you can't go there.


 * Flag of power: "A King of the Hill-inspired mode in which the player must defend the 'Flag of Power' from the opposite faction, who will constantly send out waves of enemies, with each wave being harder than the last. After each wave the player will be rewarded with coins. In-between each wave, a crate will be dropped for the players to break open, and doing so will release an AI reinforcement that will help the player fight. The mode is endless so the player can't actually 'win', but rather see how long they can keep the flag raised. The game ends when the flag is dropped completely." -Pvz GW2
 * Garden ops: A cooperative mode where up to four players take control of each of the plants defending a garden from 5 zombie waves with the fifth wave being boss wave represented by a slot machine, hosted by Nevilator. The gamemode is like BFN ops.
 * Graveyard ops: The opposite version of Garden ops. It's cooperative mode where up to four players take control of each of the zombies defending a tombstone from 5 plant waves with the fifth wave being boss wave represented by a slot machine, hosted be Recroter. The gamemode is like BFN ops.
 * Team vanquish: A deathmatch gamemode where plants and zombies tries to get 50 hero vanquishes first! Reviving allies subtracts a point from the enemy.
 * Vanquish confirmed: "A game mode where players must collect orbs from fallen opponents to receive credit. This mode shares the concept with the "Kill Confirmed" mode from the Call of Duty series" - Pvz GW2
 * Herbal assault: A gamemode where plants try to capture some areas, which zombies try to defend. It is a parody of the Conquest and Rush modes from the Battlefield series.
 * Gnome bomb: " A game mode where players attempt to secure a bomb (strapped to the back of a helpless gnome) and detonate at various bases. It is similar to Obliteration mode from Battlefield 4." -Pvz GW2
 * Suburbination: " A domination variant, where the objective is to capture three areas, A, B, and C in the map. If all three areas are captured, 'Suburbination' occurs and the team who captured them all get bonuses until they lose an area." - Pvz GW2
 * Battle arena: "A 4v4 elimination mode where the two teams of Plants and Zombies carefully select the characters they play as before the round starts in a unique map called the 'Funderdome'. Once the round starts, the players must try and vanquish all the enemy players on the other team to win the round. If a teammate is vanquished, the other players have a short amount of time to revive that teammate to get them back in the match, otherwise they are out for the rest of the round. If there are still players left on both teams when the time limit ends, a capture point appears in the center of the map, and whichever team captures the point wins the round. When a round has ended, the character that the player was using the previous round will be 'locked out' so the player can't use that character for the rest of the game, causing the player to choose wisely with their team. The first team to win four rounds wins the match." -Pvz BFN
 * Capture the taco: A gamemode where both teams have a taco to defend, and a taco to steal from the opposing team. When someone steals a taco, their team gets a score. 8 minutes then the team with most score wins! If it's TIE, then it's overtime!
 * Infinity time: An infinite cooperative gamemode where players together play as superheroes from Pvz Heroes, and must vanquish waves of enemies to gain XP to level up. Once a hero levels up, they can choose an upgrade perk (example extra damage) but you always start at level 1. Every fifth wave will have a boss. Once all enemies is defeated there, the players will be teleported to another random dimension. This mode doesn't end until all players have been taken out. The rewards the players recieve depends on how much XP they got.
 * Weelky events: A limted time gamemode that changes randomly every week.
 * Showdown royale: Almost like Fortnite battle royale but 25 plants vs 25 zombies.
 * Over the hole: Both teams have a hole they have to prevent their enemies from to touch. 10 minutes and the team with most score wins, if it's tie, then OVERTIME comes!
 * Claim the area: There is an area where both teams try to capture, however, only one of them can capture it. It takes 10x long as Turf takeover objectives to capture it, and it can be contested like in Pvz BFN objectives.

Development

(not developed)

Reception

(no reception story)

Update history

(This is not published, coming far)

Concepts

(not added)

Plants

(page coming soon)

Zombies

(page coming soon)

Maps

(list coming soon)

Abilities

(page coming soon)

Customizations

(not made yet)

Achievements

(page coming soon)

Challenges

(page coming soon)

Trivia

(unprepared)

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